Geomagnetic

Normal person reaction:
- Says here a geomagnetic storm is coming…
- I’m ready!
Video game player reaction:
- Says here a geomagnetic storm is coming…
- I’m ready!!!
This is a riff on the survival genre of video games, where player is facing general adversity. The reason for this adversity doesn’t matter, and is often given a B-movie cover story - which is a long-established tradition for video games, and doesn’t impact the gameplay.
The particular game that inspired this comic is The Long Dark:
a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness in the aftermath of a geomagnetic disaster. There are no zombies – only you, the cold, and all the threats Mother Nature can muster.